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For game studios and solo developers Private preview

Logins, saves and leaderboards for your game, without writing server code.

  1. Create a backend
  2. Put its client key in your game
  3. See your first player appear
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The game backend, built on MicroGraphs

Players and saves

Device logins or your own player ids, and cloud saves that report a conflict instead of overwriting a newer one.

Something to compete for

Stats with limits you declare, leaderboards by day, week, month or all time, and achievements.

Fair play

Ban a player for a reason and a time, read players' reports, and see the flags raised when a game sends what an honest build never would.

Your engine

A Godot 4 add-on and a TypeScript SDK for web and Node games, each one file with no dependencies.